Thursday, February 11, 2010

Now we are three...


I failed to notice on Tuesday that it was my third SL rezday. This isn't overly remarkable except that many avatars apparently quit after two years, presumably when either the novelty wears off or their self-set objectives are (under)achieved. Sometimes there are also new shiny toys to distract them.

I'd like to claim that educators are made of sterner stuff but I'm not sure that's at all true. I've been having "fun" this week playing with Google Wave (and yes, I know everyone else is playing with Buzz). I should add that the "fun" was in aid of a paper for the forthcoming VWBPE conference in March (which isn't, come to think of it, very far off...).

On Tuesday I also had the opportunity to demo StoryMachine which, despite or because of the fact it was almost the first thing I wrote, looks like it will never be finished because (a) the code is truly horrible, (b) I keep adding stuff to it. This week's addition was the ability to rez nodes by touching the outer ring. Once rezzed, the nodes can be renamed on channel 21 and then have the same functionality as nodes rezzed in the normal way from notecards. Not amazingly flexible as far as brainstorming is concerned but marginally better than it was before.

As the University pilot island project ends in June, it's a pleasure to have a few prims to play with again on the Nature sims, the place where my avatar and StoryMachine started out almost three years ago.

2 comments:

Hiro Sheridan said...

Three years? Wow. I remember walking up to you on Second Nature when you were just beginning Story Machine like it was yesterday.

Peter Miller said...

Well, the rezday doesn't tell the true story as I didn't start properly inworld until June, having had the archetypally dreadful orientation experience in February.

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