Monday, March 14, 2011

Networks and particles


Given what's going on elsewhere, this all seems a bit trivial. Nonetheless, I managed to get the particle streams working with the Mycobacterium tuberculosis gene regulatory network. Clearly it's not the finished article but I think it might have potential. Incidentally, if watching lots of flickery particles gives you headaches or whatever, you might want to skip the video below. Otherwise, it's just my avatar flying round and watching the nodes (genes) shuttle into position. I thought it was kind of exciting but you probably had to be there.

Windlight settings in both cases are Torley's.

4 comments:

Peter Miller said...

Erich assures me that there was no "cunning prep work" beyond devising strategies that bypass some of the SL limitations. He has also been mining the OS ini file and if you have console access you can set the entry for ScriptDelayFactor = 0.0 to get round the delays that SL imposes artificially.

Peter Miller said...

The point I was trying (and failed) to make is that he was working with native files.

Erich Bremer said...

How Monolith works: http://www.ebremer.com/monolith/the-magic-behind-monolith-how-it-works

Enjoy! :-) - Erich

Peter Miller said...

Thanks for the clarification, Erich.

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