
Neil Canham has a nice review of an earlier version of Tipodean's web browser-based Canvas viewer and a tweet from Neil alerted me to a new upgrade. The browser is based on the Unity3D plugin and would seem to do the same trick as Rezzable's viewer, viz convert scenes on-the-fly to Unity format. After a misstep when I rezzed under the ground at ReactionGrid, I created a log-in hyperlink to one of my sims on New World Grid and came inworld without problems. It took a minute or so before I got control of the avatar and textures continued to rez for a while. While the graphics quality doesn't compare with a conventional third-party viewer (perhaps it's pitched at low-end hardware?) and the flight animation was a little quirky, ease-of-access was exemplary and I would very much like to know maximum useful concurrency and whether the viewer will ultimately work on mobile devices. As you can see, the giant sculpted protein rezzed fine though the surface touch on the giant genome didn't seem to work. As with the Lab's new Basic Mode in the SL Viewer 2, there is no access to inventory.
As with Rezzable's offering, there is a question as to how the browser will be monetized (it has adverts on the launch page at present but that may not suffice) but I think it is looking rather promising.


